Week 10: "Gamification" Precedents Research

Master, Game. “Gamification as an innovative approach to HR.” Playful Solutions, 2 Jan. 2017. http://playfulgamification.com/gamification-resources/articles/gamification-hr-innovative-approach/


Source: “Need help getting started with gamification?” Learning Experts, n.d. https://learningexperts.com.au/need-help-getting-started-with-gamification/

"addingplay ™ by Playgen is a set of 52 cards designed to help you create games.  The fun thing about this tool is that you actually play a game to make a game!  There are four types of cards: Motivator, Game Mechanic, Victory Condition and Social Mechanic.  This is how the game goes:
  1. Pick 2 Motivator cards to define player motivations, i.e. the reasons people would play the game
  2. Pick 1 or 2 Victory Conditions which define how players will succeed
  3. Pick up to 5 Game Mechanics, which are essentially the rules of the game
  4. Pick up to 5 Social Mechanics to define how players interact with each other during the game."



http://www.theknowledgeguru.com/100-great-game-based-learning-and-gamification-resources/




PLAY THEORY RESEARCH:

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